Tags: simulation + games (13 bookmarks)

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  1. After Shock starts on Thursday, November 13 2008 immediately following the ShakeOut drill, the largest earthquake drill in U.S. history, and will continue for 4 weeks as a collaborative simulation of the same earthquake scenario.
  2. This paper discusses the inclusive blend of simulations, models and games and other digital and/or online technologies with local/regional "virtual communities" and communities of practice as a potentially powerful and effective approach to comprehensive community emergency preparedness.
  3. Driving simulation to practice tips for increasing fuel efficently.
  4. Simple simulator for exploring choices around meeting future energy demand.
  5. Online game developed by the Institute for the Future and the World Bank Institute to help participants develop skills and solutions to world problems. The 10-week game is free to play and begins March 3. Players will complete 10 missions and 10 quests — one a week .
  6. Report from a study that created an experimental economics laboratory in a large urban market in Lima, Peru and over 7 months conducted eleven different games to unpack microfinance mechanisms in a systematic way.
  7. Interview with Jane McGonigal from the Institute for the Future at TED 2010 about the use of games of learning about collaboration on social change. The article highlights Evoke, a new game that the Institute for the Future is launching with the World Bank Institute.
  8. 6-hour 8-party negotiation, Robert C. Barrett, Suzanne L. Frew, David G. Howell, Herman A. Karl, and Emily B. Rudin; Rim Sim is a 6-hour, eight-party negotiation that focuses on creating a framework for the long-term disaster-recovery efforts. It involves

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